Tag red

My Summer Internship at ORNL

This summer, I had the opportunity to intern at the Oak Ridge National Laboratory, specifically in the Oak Ridge Leadership Computing Facility (OLCF). My primary goal was to assist in...

Project Ariadne: Part 1 - Concept

For the past few weeks, I have been thinking about pathfinding for our FIRST Robotics team. Specifically, I have been looking into how we could implement a form of spline-based...

How I Organize

Before 2018 ended, I was thinking over how I could reorganize myself. I did not really have a system of keeping track of my assignments and upcoming events, mostly relying...

Hellblade: The Future of Game Design?

No matter what it looks like at first, Hellblade: Senua’s Sacrifice is more than meets the eye, a lesson you learn very quickly in the first cutscene as the game...

AllerGPS

What is CodeTN?

The2018Thing

For the full code repository, see here What is The2018Thing? The2018Thing is the collection of programs that controls the L&N STEMpunks Robot, QBit. QBit was built for the 2018 game...

Robotics Renders pt. 2: QBit

Over the past year, I helped design the robot of the L&N STEMpunks for the 2018 FIRST Robotics Competition: FIRST Power Up.

The Division: A Lesson In Persistence

It’s E3 2013. Multiple blockbuster games have been revealed. With new franchises such as Watch_Dogs, or new installments in existing franchises like Assassins Creed: Black Flag, the coming years seem...

Robotics Renders pt. 1: ORB

 A couple of weeks ago I ran a bunch of renders on the STEMpunks computer of our new OutreachBot (ORB for short). These had a variety of themes, some of...

Tag yellow

My Summer Internship at ORNL

This summer, I had the opportunity to intern at the Oak Ridge National Laboratory, specifically in the Oak Ridge Leadership Computing Facility (OLCF). My primary goal was to assist in...

Project Ariadne: Part 1 - Concept

For the past few weeks, I have been thinking about pathfinding for our FIRST Robotics team. Specifically, I have been looking into how we could implement a form of spline-based...

How I Organize

Before 2018 ended, I was thinking over how I could reorganize myself. I did not really have a system of keeping track of my assignments and upcoming events, mostly relying...

Hellblade: The Future of Game Design?

No matter what it looks like at first, Hellblade: Senua’s Sacrifice is more than meets the eye, a lesson you learn very quickly in the first cutscene as the game...

AllerGPS

What is CodeTN?

The2018Thing

For the full code repository, see here What is The2018Thing? The2018Thing is the collection of programs that controls the L&N STEMpunks Robot, QBit. QBit was built for the 2018 game...

Robotics Renders pt. 2: QBit

Over the past year, I helped design the robot of the L&N STEMpunks for the 2018 FIRST Robotics Competition: FIRST Power Up.

The Division: A Lesson In Persistence

It’s E3 2013. Multiple blockbuster games have been revealed. With new franchises such as Watch_Dogs, or new installments in existing franchises like Assassins Creed: Black Flag, the coming years seem...

Robotics Renders pt. 1: ORB

 A couple of weeks ago I ran a bunch of renders on the STEMpunks computer of our new OutreachBot (ORB for short). These had a variety of themes, some of...